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Spite and Malice Rules

   To play Spite and Malice download Net Spite and Malice for Windows.

   1. Purpose of the game

   Both players try to be the first to get rid of a pile of "pay-off cards" by playing them to centre stacks which are begun with an ace and continue in upward sequence to a queen. This is not a physical race - in Spite and Malice the players take turns. Spite and Malice is played with two standard 4-suit 52-card decks of cards, all the 104 cards mixed together. The cards in each pack rank from low to high: A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J and Q. Suits are irrelevant in this game. K (kings) or jokers instead of kings are wild cards and may be played in place of any card you desire.
   Both players will each be dealt 5 cards to each player's hand. Then 14-26 cards are dealt to make up the Pay-Off Piles. Only the top card is face-up. The highest card determines who goes first.

   2. The Play

   The object of the game is to be the first get rid of all the cards in your pay-off pile by playing them to the centre stacks. The first card in each centre stack must be an ace, then 2, 3, and so on in sequence up to queen, each card played being one higher than the card it covers. There cannot be more than four centre stacks at one time.
   It is also possible to play a card from your hand to a centre stack or to one of your side stacks, or to move a card from one of your side stacks to a centre stack. There is no restriction on the ranks of cards which can be discarded on the side-stacks. A player cannot have more than four side stacks at one time.
   You may make as many moves to centre stacks as you want in any order, but as soon as you move a card from your hand to a side stack your turn ends, and your opponent may play. You must discard a card to a side-stack at the end of each turn.
   If during your turn you manage to play all five cards from your hand, without playing to a side stack, you immediately draw five more cards from the stock and continue playing.
   If you complete a centre stack by playing a queen (or a king/joker representing a queen) to the centre program shuffles the completed stack into the stock, creating a space for a new centre stack, and you can continue playing.

More Rules ...

   You can find Spite and Malice rules on the John McLeod page "Rules of Card Games: Spite and Malice". This is a very comprehensive library of the rules of hundreds of card games on the Web.

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